// Changelog.
What changed, and when.
Every build, newest first. The version is in the title bar of
the application and on the disk image, so you can always tell which one you
are looking at.
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Guide
- Works with Premiere Pro and Final Cut Pro. Choose your editor in
the footer. With Premiere or Final Cut nothing needs Resolve: the footage
is synced, mixed and cut exactly the same way, and you get an XML with the
synced multicam, every drop marked, and every reel as its own sequence.
Resolve users can export it too, to hand a project over.
- No more missing reel. If two drops ended up with the same number,
only one of them got a reel. Both do now.
- The framing offset does what it says. Moving a camera 10 % in
Track Mapping moves it 10 % of the reel — on 4K footage it used to move
it more than three times that. If you had set an offset, check the first
reel you rebuild.
- Markers you place yourself are read back, whatever you call them.
If you add a marker on a moment the detection missed, it becomes a drop
like any other — it used to be skipped unless it happened to be named
"Drop". Its tempo is measured from the mixer so its reel still cuts on
the beat, and the log names what it took in, so anything you meant as a
note can be unticked.
- Reading markers back keeps the rest of the project. The
candidates below your threshold used to disappear at that moment, so
lowering the bar afterwards found nothing to take in. They stay now,
and the log no longer reports them as drops you deleted.
- The ingest tells you what each camera actually recorded — codec,
bit depth, chroma and capture gamma — and says so when the combination
is one nobody would choose: log recorded into 8 bits, cameras in
different colour gamuts, log mixed with Rec.709. It changes nothing
about your footage; it tells you before the grade instead of after.
- And it checks your files before trusting them. A file that was
cut or copied mid-recording, one that reports no duration, or a mixer
recording too short for the detection to read a build — each is named on
the first screen rather than found three modules later.
- It says when several cameras share a role, because they split
that role's cuts between them, and a project imported without the
folder layout puts every camera in Roaming by default.
- Every export prints a fingerprint of what it was made from.
Two runs showing the same twelve characters were given the same drops,
cuts, cameras and formats — so you can tell whether what is on the
timeline is the edit you approved.
- Copy diagnostics, in the footer, puts everything a support
question needs on the clipboard in one click. No file names, no folder
names, no footage.
- The app tells you if it is running from the disk image, from
Downloads, or from a copy macOS made for itself — all three work
until the first thing that writes, and then fail as though the tool
were broken.
- Detect drops in part of the night. Set In and Out on the synced
timeline in Resolve, press Range in the Drops tab, and only that stretch
is read. Everything outside it stays exactly as you left it.
- Moved projects find their files. Copy an event to another
drive and open it there: the app finds its media again and tells you
what it relinked. If two files share a name it asks rather than
guesses.
- One reel failing no longer stops the others. Every reel is
attempted, the ones that failed are listed with the reason, and you can
rebuild just those.
- Montage presets. Save the settings that worked for one event —
camera priorities, reel length, the reel's sound — and apply them to the
next in one click. They are saved by camera role, so they work whatever
your folders are called.
- Punch-in. An optional tighter shot on the last cut before the
drop and on returning cameras after it — the drop itself always lands
wide. Off by default.
- Cameras recognised from the files. If your footage is not
sorted into camera folders, two cards from the same camera are treated
as one camera and a folder mixing two cameras is split — from what the
files themselves say. Your files are never moved.
- Cyan markers: check the bar before. When a DJ opens the bass
gradually, detection can land a bar late. Those markers are now cyan,
with a note saying the drop may start a bar earlier.
- A very short mixer recording no longer stops drop detection.
If your first recording of the night was a few seconds of test before
the real one was armed, Module 5 stopped on it and never reached the
rest of the evening — the hours that were perfectly fine included. Any
mixer file under about eleven seconds did it, on both Intel and Apple
Silicon. Short files are now read like any other: a drop inside one is
found, and one with no drop in it still gives none. Nothing else about
detection changed, so a project you have already run will find the same
drops in the same places.
- Tempo is measured properly again on Apple Silicon. A new
version of the rhythm library moved the call the app used, so tempo
quietly fell back to the simpler estimate on every file. Drops were
still placed on the beat; the bar length behind the reel window was the
weaker measurement. Both are back to full strength.
- Two cameras on the same DJ now both appear in the same reel.
rc 10 made sure a second camera in a role got used at all, but it
balanced over the whole night — so the totals came out even while
individual reels still showed only one of them. A camera that missed
part of the evening was "owed" cuts and took every roaming slot for
several reels in a row. Now the reel decides first: if both cameras were
rolling at that moment, the reel cuts between them, and the totals over
the night stay even anyway.
- A second camera in the same role now gets used. If two of your
cameras had the same role — two roaming, say — only the first one ever
appeared in the reels. The second was reached solely in the moments the
first was not rolling, so on a night where the first ran throughout, the
second appeared in nothing at all: synced, in the edit recipe, and in
none of the finished reels. The two now share the work evenly, and how
much each role gets is unchanged, so your drop priority still decides
which camera opens a drop.
- Drops: it now knows what a build sounds like. Detection used to
watch for the moment the bass came back, which happens at a drop and
also after every fill and every transition — on a six-hour set that was
four hundred markers, most of them nothing. It now asks for the build as
well: the bass has to have been gone for eight bars before, and
to stay for eight bars after. On the same set that leaves about one per
track instead of one every three minutes.
- The threshold now decides what lands in Resolve. Markers and
preview clips were being made for every candidate, whatever you had set
the threshold to. Now only the ones above it get a marker and a clip.
The weaker ones stay in the table, so you can still lower the bar and
take them in without waiting for the audio to be analysed again.
- Recorders that split their files no longer gain a gap. A
recorder writing one continuous take in half-hour chunks was being given
about three frames of silence at every join, because the only clock
available — the file's own timestamp — cannot measure anything finer
than a second. The joins are now exact, and a recorder that really was
stopped mid-event still has its break found.
- The room mic and the desk feed now actually line up. Three
separate things were fighting each other in the mix and all three are
fixed. The processing was cutting a deep notch at 500 Hz into the room
mic — 45 dB, in the middle of where a crowd lives — every single time.
Its tone controls were delaying the low mids about three milliseconds
more than the top, which is heard as phasing and cannot be corrected by
moving the track. And a camera's clock drifts against a recorder's: on a
five-hour recording that came to a tenth of a second, so no single
position could be right for the whole night. All three are now measured
and removed.
- Sync and mix use the whole machine. They were doing one file at
a time on one core. On a real event, four half-hour mixer files took
seven minutes in a row and three together.
- Footage from another job on the same card is recognised. A card
that still held a previous shoot had every one of those clips analysed
against a night they were not at, and then placed days before the
timeline started. They are now spotted from the recorder's own window
and marked instead. Nothing is ever deleted.
- A third way of finding where a clip belongs. Short clips were
already checked two ways before being trusted. There is now a third,
which listens to the music across twenty-four frequency bands at once
instead of to its loudness — so the room, the microphone and how far
away the camera was stop mattering, and what is left is the shape of
the music itself. It is used to settle the cases where the first two
disagreed, and to place clips neither of them could vouch for.
On the test events, a clip from a camera that was already rolling
before the recorder started used to land four minutes out; it now lands
under five seconds out. Anything still uncertain is marked for you to
check, exactly as before.
- Sony cameras: the XML files beside your clips are now read.
Every Sony camera writes one for each shot, and it holds the recording
time even when the camera wrote nothing into the video file itself.
That means clips from a camera whose clock was never set can still be
lined up against their neighbours — on one real event an FX6 thought it
was 2020, and its files were still placed correctly, because a wrong
clock is still a consistent one.
- The cutting follows the music. Until now every reel of a night
was cut to the same rhythm — only which camera came next changed. The
shots now shorten where the track is loud and busy and stretch where it
is not, with the occasional held shot before a hit. Everything still
lands on the beat, and a reel you have already approved rebuilds
exactly as it was.
- Closing the licence window while it is checking no longer quits
the application. On a slow connection — a venue, or the first check
of the day — closing that window could take the whole app down with it,
which looked like a failure to start.
- Terms you can read, and agree to once. There is now a
terms and privacy page, and starting a trial
asks you to accept it. The short version: it assists, you check the
work, and what you deliver is yours.
- A clip the board feed cannot place can now be placed against
other cameras, when two of them agree on where it goes. It is
marked differently from a normal result, because it is accurate to a
fraction of a second rather than to the frame. It needs clips of
roughly 45 seconds or longer to work — below that there is not enough
for the cameras to recognise.
- The sync says why it could not place a clip, rather than only
that it could not.
- Remote grades are set faster, and are now confirmed working
against a live Resolve rather than assumed.
- You can drag an event folder onto the window to set the
project, instead of browsing for it.
- The licences of what is bundled are in the app, under
About › Third-party licences — including FFmpeg's, and
where to get its source.
- A problem report can carry a summary of your project, if you
tick the box. It shows you exactly what it would send first, and it
contains no file names and no footage — camera roles and clip lengths
only. It is how the sync and the cutting get better.
- The room sound sits where its camera does. If a camera was
already rolling when the board recorder was switched on, its processed
ambience was being placed where the recorder starts instead of where the
camera does — out of sync with the music by exactly how early the camera
was. On the event that found it, 187 seconds.
- The application tells you when a newer build exists, in one
line at the bottom of the window. It opens the download page; nothing is
installed for you, and nothing is sent about you.
- A file you forgot can be added afterwards. Update file
list on step 1 takes in anything that appeared in the project
folders since the ingest, keeping every role, every setting and every
sync position already there. Before this, the only way in was to run the
whole ingest again and lose all of it.
- The mix stops if the clean feed changed since the sync. The
mixer is the event's clock: add a file to it and every position was
measured from a different starting point. It says what changed and asks
you to run the sync again, rather than producing a mix in which
everything is minutes out of place.
- A drop needs two cameras rolling to become a marker. One camera
is a single unbroken shot, not an edit — and the board hears the set
change through every camera move.
- The drop threshold answers immediately. Detection now keeps the
weaker candidates too, so moving the threshold re-marks the table on the
spot — up or down — instead of asking for another pass over the whole
recording. The count beside it says how many you are keeping.
- Your folders can be laid out however you like. If there is no
01_FOOTAGE, every folder holding footage is read as a source and
you say what each one is in Track Mapping, as before.
- Drop priority is a slider, because it is a comparison between
your cameras rather than a number worth typing.
- Everything rc 3 is, plus the licensing that was missing from it.
rc 3 was built without its licence configuration and ran unlicensed for
anyone who opened it. It was available for about twenty minutes. If you
took it in that window, replace it with this one — the download link is
the same.
- There is a native Apple Silicon build again, alongside the
Intel one. Take the one that matches your Mac; on Apple Silicon the drop
windows land on the music's own beat grid rather than on an estimate of
it.
- The build now refuses to package an app with no licensing
instead of warning about it and carrying on, and a second check reads
the finished disk image before it goes anywhere: the version the app
reports, whether licensing is really in it, whether ffmpeg travelled
with it.
1.0 rc 313 Aug 2026
Withdrawn
- A recorder stopped mid-set no longer moves the second half of the
night. The mixer's files were laid end to end, which is right when a
recorder splits one take into chunks and wrong when somebody stopped it
and started it again later. On the event this was found on, 24 minutes
were missing and every clip matching the recording after the gap landed
that much early — with a normal match percentage beside it, because each
clip did fit the file it matched. The gap is now read from the
recorder's own file times and kept.
- Clips shot while the recorder was off are marked, every one.
There is no board feed at those moments to check them against, so they
are placed from the camera's own spacing and flagged rather than
presented as settled.
- A clip the rest of its camera contradicts is moved back. Club
tracks repeat, and a clip can fit a later repeat as well as its own
position — on this event one sat 74 seconds out, and the two candidates
scored within two percent of each other, so nothing in the audio could
have separated them. A camera records its files in order, and that
ordering can.
- The mix follows the timeline the sync came from. If you align
elsewhere and press Read Sync from Timeline, the name you type is
now used by every later step. Before, the mix was built from the app's
own timeline whatever you named.
- Drops nobody filmed are left out instead of becoming markers to
delete and reels with nothing in them.
- A file added to the project after the ingest is named out loud.
A clean feed copied in late used to be invisible: the sync had already
run without it, and the hole turned up in Resolve.
- Remote grades are set on the reels too, through the route that
works, instead of each reel being fixed by hand on the Color page.
- The role dropdown is legible, and the progress bar arrives
with the first stage of a run rather than several minutes in — with
the estimate of how long is left beside it.
- Drop markers are points, not bars. Each one carried the reel's
length as its duration, which drew a bar running from the drop to well
past the end of the reel — a span that described nothing and read as
though it showed where the reel started and stopped.
- The plan buttons show the price, and what the longer plans save
per month.
- The version is now findable. The bottom right of the window
opens a panel with the exact build identifier — the thing worth quoting
when something goes wrong.
- Licensing. Sign in with your email address and a licence key.
No password: the key is the credential.
- It works offline for seven days at a time. The application
checks in when it can and keeps running when it cannot, which is what a
venue with no signal requires.
- Two Macs per licence, and a self-service reset on the sign-in
screen for when one of them is sold or replaced — once every 30 days.
- Three days free on your Mac, no card.
- Paying happens on Stripe's own page, in your browser. Promotion
codes work there. There is no card form anywhere in this application.
- Your licence key arrives by email when you sign up.
- The interface was rebuilt around the pipeline. Seven tabs became
a rail: the steps run in order, each one shows whether it has run, and a
step that cannot run yet is dimmed and says why.
- A project that had been moved wrote to where it used to be.
Copy an event folder to another drive, run a module, and the results
went back to the original — silently, because from inside the
application the save had succeeded. Fixed.
- What the sync could not vouch for is now visible in the
application, not only in the log.
- The progress bar appears for every module, not just one.
- A clip could land half a musical bar out and be presented as
settled. Half a bar is the worst kind of sync error: it lands back on
the grid, survives every plausibility check, sounds nearly right, and
puts the drop a beat early. Fixed.
- The sync now survives into the reel. A cut could be 40 ms off
the audio underneath it — on the cut that lands on the drop — because
the same instant was rounded twice by different routes.
- A camera cannot film two clips at once, and now the tool checks.
Where the layout says otherwise, both clips are marked — nothing can say
which of the two moved.
- A clip the mixer recording does not cover is no longer presented as
settled. Two-second clips, and anything shot before the recorder
started or after it stopped.
- The condition of the board recording is reported before anything
starts — clipping, or a level so low that raising it would lift its
own noise into what you can hear.
- Every clip of a small camera is checked, not a sample.
- Clips the main method cannot place are now asked about directly,
by a second method, and the two have to agree.
- Ambient audio is placed where it measures rather than where it
was assumed to be.
- Short clips get placed. Clips of a few seconds, which nothing
could align before.
- One undated file no longer costs a camera its sync.
- A marker you place yourself is cut on the beat. The tempo is
measured around it, so a hand-placed drop gets a proper reel window.
- A reel can have its own length, set per drop.
- A module that was interrupted says so when you come back.
- Reel length is adjustable from inside the application.
- Reels can take their sound from the processed mix or the ambience,
not only the raw board feed — which matters when the feed is the thing
that was distorted.
- Every module reports how long it took, and an optional sound
when it finishes.
Earlier builds were private, and are listed for
completeness.
- Markers land on the drops they name.
- Where the mixer recording sits on the timeline is measured rather
than assumed.
- Drop times can be checked against Resolve.
- Fixed a crash during drop detection on Apple Silicon.
- Drop detection no longer needs gigabytes of memory.
- Read Sync from Timeline. Align the material yourself — by
hand or in another tool — and the application takes your alignment and
carries on.
- A log you can reach, and Report a problem in the footer.
- Disk image fixes.
Questions:
hello@thedropcut.com.
Thedropcut